Destroy The Godmodder: War of a Thousand Universes (CHAPTER 5 - TRIAL PSI) (Always accepting new players) RP (2024)

Torix said:

[RP-Null]
Unsure how to make telepathy work through a voice chat mod, Firestorm goes through another method...
/team add Lower_AG
/team modify Lower_AG color gold
/team join Lower_AG {©, Pol, Kirby, "Tom Sawyer", Firestorm256}
/msg Lower_AG "I'd prefer to stay down here, but I'll go ahead and send the Avatar entity I've created up."

/msg Lower_AG "©'s stuck down here, along with his copies... Tom, Pol, Kirby, would any of you three be okay with going?"
/msg Lower_AG "I'd assume Aspera's gonna stay down here unless at least one of us goes, and they're gonna need to make a fairly large distraction up there to make it work."

[Charge Stuff]
To return the favor from a little while ago, Firestorm tosses a +1 to Krill13 in the form of oddly cubic lego bricks. I'm sure the builders can do something with it.

[Action]
Firestorm notes that for the time being, the smog is almost cleared... so deciding to do something about it, he utilizes the power of mathematics. Logically, if action power was halved at first, then the first action cleared 10% of it, then the next action should be taken at 60% power - clearing 12% of the weather's disabling effects. From there, an action taken at 74% power should take care of about 14.8% of the smog - increasing the action power to roughly 88.8%, which would easily be high enough to clear the smog fully and restore everyone's abilities to their full potential!

That being said, he goes ahead and does precisely that. Between the fans, the leaves and lighting, and everything else, he's got a full-on factory of his own going in this small space - so why not make it portable and yet further functional? Outlining the total spacial blueprint of his factory hallway with the WorldEdit axe, he copies the area before granting himself a Maximum size compact machine block, and then making his avatar crouch and click the block, Firestorm enters said block as he proceeds to paste the factory structure inside of it - making a compact air purification machine.

From there, Firestorm ends up exiting the block before he changes the copy-paste clipboard to simply that block. Afterwards, hitting paste a few times in a few different locations allows the output of light and purified air to multiply exponentially, as an entire wall of the hallway is soon covered in these purification blocks. Any loss in practicality or effectiveness is soon outnumbered by the sheer number of these - not to mention, they're actually portable and replaceable! This should do the trick.

[Entity Orders]


"You need to get outta here. This isn't safe for you anymore - protect yourself and live to fight another day."
The Avatar of Zaeqult, though no longer in a position to be taking commands from Firestorm, follows the order and retreats to the Upper Chambers through a mix of stealth and borrowing Aspera's portal - making it's own soul blue and inverting it's gravity, it finds itself falling up through the portal and reaching it without any obstruction (hopefully).

Inventory -
Pipis - [

||||] - 3/4
Soulcaster Mod - 3/15
Anchor Block

That's not quite how it works, but you succesfully clear out the weather in the Lower Chambers!

Robot # 207 said:

"A comm network? hmm, this will be useful, I will be taking this opportunity to boost through these floors and acquire resources"

The Mech observes the Wrench that it holds in its left hand, its blocks don't usually use nuts & bolts but, it uses the wrench anyway, tightening an imaginary bolt in the air, before storing and integrating the wrench
[Buggy, Again 5/6] +1 from Joe
[Buggy, Again 5/6] --> [Buggy, Again 6/6]
With some additional Cake power, The Buggy is complete, and it once again is deployed, this time from the Mech and Grows into its fast evasive form once more, driving around to test its new (identical to the old one) frame, The Buggy then searches for a target, before following The Mech

The Mech then faces towards the open and unguarded halls, before "Boost" and The Thrusters on its back Ignite as it rapidly moves through the halls exploring and catching some attention, all the while deploying many distractions like; Chaff, Flares, Noisemakers, Holographic Fake Buildings (they look like they're made of Blocks), even a bunch of Round Bells that ring loudly as they bounce.

+1 to Banana_The_Second, Its an Armor Block meant to resist weapons fire
[Mini Block Factory 0/2] +1 from Dinfinity
Kabula Cannon Cooldown: IIIII

You attempt to make a ruckus and distract Aspera! Only time will tell if your efforts are effective!

You summon another Buggy!

JOEbobobob said:

John Phoenix sneered inwardly. Clearly, Aspera had been intimidated by the incredible tactical capabilities John Phoenix had demonstrated by guarding His Eyebrows with His hands, and fled. Well, John Phoenix wouldn't be able to take advantage of that, BECAIOSE IOT SI CKAE TIMEL,.!... UHM, WHEJR'D EVERY1 GO? OWELL, AINWAY. THW WEATHER HER SEEMS CAKEY, LIKE IT 'S HALFAMODE OF CAKE. LIKE A CAKE WAS YSJEKD TO MAKE IT. BASUICIKLY, IF THE WEATHR ISK AKE, OBIVYISLY I CAMNK UM. SOMETHING! IDMNL'T GET THAT FRAHEAD... AHJAKH! IT IS 'MOTH DUNGYEON ATMOSPHER'. AND ITS A CKAE. SO IT'S MOTH CAKE DUNGEON ATMOSPHER,. YES. I SIMPLY MAKEI T A CAKE, WHICH IT ALREADY IS! DO YOUJKMWN WHAT A MOTH CAKE IS?? A MOITH CKAE... KILS MOTHS. LIKE ITS POISON. PRETTYUWIERID CAKEL TIYPE,. BUT THAT'S OKAYU ALL CKAES ARE WELOCME EVEKM IF THYEHR POIOSN. SO NOW THE WEAGHTERM IS A MOTH KCAE WHICHJ JKMEANS ALL TE MOTHS IN THE WEATHUER DIE (FOR BUIOIYVCS REASONS.) ANKMDA ALSO THERE.S LOTS OF MMOTH CAKES AORUND LOTS OF SUEUFL POIOSN FOR POEPLE WHO KNOW WHATKMOTH CKAES ARE AND CANUY SE THEM TO POSOIN THINGS.

(THE ALAIED MOTH PALADIN AOVIDS THE MOTH CKAES BECUAISE ITS MSART LIKE THAT, BNUT ALSO HAS 5000 REGNEKM SO EVNEI F IT DOESN'T WILL PROBALY BEFINE... ALOS KTHE MOTH PALADINM, HEALS MY CKAE. MY CUAKE MAKES A POSION CAKE WHICH IWLBHE ABLE OT GORW STORNGER BECUASE OF AL THEI MOTH CKAES AND ITHER POIOSN.

8/10 Repeat[RandomizeChargeContentByCharacter.bat] (+1 from Robot # 207, last round)
+1 to Robot # 207.

You change the MOTHY DUNGEON ATMOSPHERE into a Moth Cake Dungeon Atmosphere!

DragonAegis said:

[S-Support Slicer 2/15 (+1 from BananaTheSecond)] +1 to Crimtane Shovel

Tom Sawyer expresses that they're willing to go to the Upper Level. They'll send their entity first, then go after this turn.

Tom Sawyer squirts the Machine with a water gun!
It's not just any water gun, tho. It's an ACID-PROOF WATER GUN!
It also shoots acid water, a brand new type of water that is also acid!
Tom Sawyer then takes a saw to the Machine and cuts off a part of it to stick in their inventory.

Hmm. Each of these cards... they're all related to something that was... existed? And then... just didn't, or didn't in the first place. It's hard to explain...
A legend, a removed update, only appearing on specific timelines then disappearing after you meet them, not really being in the thing they're supposedly in...

The Metalgamation watches the Avatar to see if there's any difficulty in getting through.
If there isn't, they follow the Avatar. Otherwise, they... follow the Avatar anyways?

You remove 13% Integrity from the Machine! The hissing acid increases the noise level slightly...

Crimtane Shovel said:

[Charge Gifting]
a +1 forged of an unholy mixing of numbers, now too mangled to properly understand to Firestorm (Torix)
[Main Action]
Now, admittedly, Aspera's deal is kind of tempting. However, recent events have... ruined any diplomatic events, to say the least. So now, it's time to what ©'s do best, and cause problems.

© pulls out an ominous looking black cube, which © promptly eats like it's a cookie. The immediate effect of this is that he rapidly begins having large quantities of a teal fog escape his equivalent of a face. Its... odd, though, for everyone but Aspera, THE LORDE, and the End*rmites While the fog is definitely there, definitely visible, its also not. It's only hard to see through it out if you focus. Otherwise, it's like nothing is present.

For Aspera, THE LORDE, and the End*rmites, though, it's far different. Its nigh impossible to see through it, and it is very quickly taking up the room. Now, maybe Aspera tries countering it. Perhaps he tries using some magic in his sword to dispell it. And it would work!.... for about a second, before it would refill the room. And it's just getting harder and harder to see, to breathe, to-

And then it stops. As suddenly as it begins, it disappeared. But that's not all. Everyone else seems to have vanished along with it. Except Nameless ©. He's still there, back turned. Aspera, with an odd feeling in the back of his head, may try stabbing him. Or maybe THE LORDE does for him. Regardless of who attempts to strike, it fails. Nameless © simply evaporates into that same teal fog, sparks flying as they hit the Machine.

Then, Deadeye © appears. Aiming it's pistol straight in Aspera's face. Aspera, now probably annoyed, may once again try to cut him into pieces. Once again, they simply fade away into the fog, another chunk of the Machine falling apart. Over and over again, each © would manifest, bait an attack, and vanish. And each time, that feeling in the back of Aspera's head would grow. And grow. And grow. A feeling of intense rage, stemming from seemingly nowhere, would engulf him.

And then, © appears. A smile on his face, looking Aspera dead in the eye.
"Do you see it yet? How... powerless, you are? You can't hurt me. Not in a way that matters..."
He then begins walking, slowly marching towards Aspera, his smile only growing.
"Even if you do kill me, there's still an infinite number more. Can't get them all, now can you?"
"But, this assumes you actually could kill me. We both know your fate, Aspera. It was signed the moment you started all this."

©
reaches Aspera, and his smile drops for a moment. With a dead look in his eyes, he pokes Aspera right in between the eyes.

"You're going to die."

Now enraged, Aspera would most likely try and cleave him in two. And it seems like it would succeed. But then, teal fog begins leaking out, and "©" smiles once again, laughing as they too fade away. Laughing as another gash in the Machine is made.

Our point of view then cuts to what everyone else is watching, that being Aspera, THE LORDE, and the End*rmites all wildly attacking the Machine. Occasionally, they might see a blip of teal fog, or a small part of a ©, but for the most part, all that's visible is the sight of those who are trapped within their own head. Of dancing to a song they can't hear.

Of being lost in the fog.

[Entity Commands]
Nameless ©, hopefully before THE LORDE can activate Wing Beat, is to try either scrubbing out those Mind Distortions the Lesser Igneous Wroughtnaught has with a Mental Sponge, or healing them to try and have them survive the attack.

The Ferrous Wroughtnaught starts blending up End*rmites, while the Lesser Igneous Wroughtnaught attacks THE LORDE.

Deadeye © either shoots any remaining End*rmites, or THE LORDE, depending on the effectiveness of Wroughtnaught blending.

Mecha ©, as presumably they are rather knowledgeable in such fields, tries to make the Lesser Igneous Wroughtnaught's defenses not in the negatives. Once again, preferably before Wing Beat activates.

[Charge plus OOC Comments]
A weapon fit for a king... [14/20]

Aspera doesn't take any of the bait! As you poke him in the eyes, reality suddenly disappears beneath you and you sink into a murky abyss. As you try to work your way out, dead copies of yourself only drag you down further. Aspera's laughing rings through your head as though it is coming from inside of you.

At the start of your tenure, that attack may have worked a little better.
But now? You're pushing all the wrong buttons if you want to provoke a rage response.
I've been reborn... in fire.

You suddenly gasp for breath as everything returns to how it was, save for Aspera's missing eye burning with savage superiority. ...Why did he do that, anyway?

Banana_The_Second said:

[RPGM OOC]
(Just pointing out that Oryx's Greatsword appears to be missing from Pol and Kirby's augmentations.)

[RPNULL]

Pol takes a moment to set up a kind of holo-screen next to them.
<...kinda weird, buut...>
Pol then starts typing stuff in it mentally, after performing some irrelevant computer related stuff by magic.

/msg Lower_AG: "Well. Hopefully whatever the robot's doing suffices. I plan on staying here with Kirby to help © tear through THE LORDE's HP."
/msg Lower_AG: "...as soon as this fog's erased."
/msg Lower_AG: "On another note, however; can anyone find any particular connection between the stuff Aspera called with his cards?"

Pol relays that last question in the mental network they set up as well for convenience, for those in the upper chambers and for those not reading the chat in the lower chambers.

[Entity command, summon, and charge]:
[6/30]: *Idea generation intensifies*
A +1 on a piece of paper to Tom Sawyer (DragonAegis)

[15/15]: Take 2
While Pol takes a second to think of how to go about their action, they drop off a white glob on a nearby shield, where the magic inside animates it.
The shield floats up, taking in its new surroundings despite being faceless; it's only glowing white, for some reason. Its name?
Bert, The Living Shield. That's the name that came into its mind regarding what it knew about itself.
...Like, just Bert. The shield part's just a fancy title. And as a shield, it defends people. Because shields...defend. Yaknow?

With a whistle, Pol sends Bert to help defend the Lesser Igneous Wroughtnaught.

Ink, meanwhile, taps his Green Ink Bottle again, directing it to heal the Lesser Igneous Wroughtnaught with its Healing Boon while he recalls the Red Ink Bottle to be sent to the Ferrous Wroughtnaught to grant it its Pain Boon, before waiting around, still being super ghost-like since his ink bottles still exist.
<<...by the way, guys.>>
<<It'd help me out a ton if you could try
to keep my bottles in good condition.>>

[Action]: This cool thing called..nano-toxins?
First up, Pol teleports in some possibly-stale-by-now Tubby Custard, before throwing it at mach 5 towards the Ferrous Wroughtnaught. This miraculously heals them despite possibly not even hitting their mouth, assuming they have one.

<<...Kirby, hammer ability.>>
<<Poyo!>>
Kirby ties a white and blue string on his head before taking out the wooden, star mallet he got from King Dedede, at another time in another place.
...that Pol immediately telekinetically snatches.

Kirby then looks back at Pol.
<<...Poyo?>>
<<Put these on.>>
Pol hands Kirby a pair of gloves tailor made for him while they pull out a...larger hammer from another storage portal of theirs. Some kind of stone coloured hammer with red lights on its side...and ridiculously chunky ends. Seems almost mechanical...aand Pol's just fusing it with Kirby's hammer, before telekinetically handing it back to Kirby, now more stone-coloured and blocky.
...and heavier, apparently. It takes Kirby all of a second to get used to his hammer's new weight, and adjust to the gloves he just put on.
<<Focus on hit quantity over quality. Don't worry too much about damage until you can tell they've been weakened, ok? And keep THE LORDE between the towers.>>
<<Poyo.>>

Pol brings forth a few more iron towers around THE LORDE, wrapped in coils upon coils of thick, iron wires, with no plastic casing on it whatsoever, before proceeding to not do anything with them yet.

Kirby, meanwhile, chucks his hammer at THE LORDE...obviously not doing much. Though, through the pores on the end of the hammer, microscopic - nano, actually - toxins are released with the depression of the hammer into itself from the impact... which are sprayed on THE LORDE's armour, spreading slowly.
Kirby rushes up in a flash on his warp star to reclaim his hammer, zipping to THE LORDE's side to hit him with a hammer twirl, knocking him back just a little bit farther back with each blow, and then zipping to the side to bash THE LORDE's head into the ground, whacking their helmet.
THE LORDE's armour, from each hit, is coloured increasingly orange, as more and more nanotoxins are released from Kirby's hammer, to spread slowly across his armour.

The way the nanotoxins work is that they make it easier for the hammer to bash through whatever substance the hammer has struck...or for anything else to break through, actually, since they work by simply weakening molecular bonds, supplemented with micro-explosions to further destabilise the substance on an atomic level.

Hence why THE LORDE's armour should now be weakened...before the solenoids around them are activated, being stuffed full of a lightning bolt's worth of electricity (from Pol's sword) each to maximise every solenoid's magnetic strength, thus magnetising THE LORDE's armour and ripping it off them, hopefully getting rid of their armour as the pieces are pulled to the electromagnets.

For good measure, Kirby then attempts to whack THE LORDE's very vulnerable face for more damage if there's any action power left-over after removing the guy's armour.

Bert the Living Shield summoned!

You are unable to remove THE LORDE's armor, as it is tied to THE LORDE's AI! You are, however, able to deal 15,000 damage!

~~~

Wade heals the Variable Entity by 5,000 HP! Cake Guy's Cake spawns a Toxic Cake! THE CREWMATE MOTH PALADIN TAKES FIVE THOUSAND POISON DAMAGE, WHICH IT IMMEDIATELY REGENERATES, THEN IT HEALS CAKE GUY'S CAKE BY FIVE THOUSAND HIT POINTS!

With this chamber of the Uberdungeon now empty, Captain Churchill turns to address the group!

Captain Churchill: I must request your help.
Captain Churchill: My allies were attacked by the allies of Aspera.
Captain Churchill: I couldn't save them, but if we're quick, we might be able to save them together!

Captain Churchill heads back the way he came, and you follow! However, on your way there, you're suddenly attacked by an aggressive-looking pair of shapes!

Captain Churchill: Oh no!
Captain Churchill: We will have to fight through them if we have any hope of saving my friends.
Captain Churchill: I hope you will stand by my side!

~~~

The Red Ink Bottle gives a Pain Boon to the Ferrous Wroughtnaught! The Green Ink Bottle gives a Healing Boon to the Lesser Igneous Wroughtnaught! The Avatar of Zaeqult moves to the Upper Chambers!

THE LORDE attacks the Ferrous Wroughtnaught, dealing 18,750 damage! THE LORDE triggers Wing Beat! The Lesser Igneous Wroughtnaught shatters, taking 11,000 damage! The End*rmites, surrounded by armored and thorned entities, don't attack!

The Metalgamation moves to the Upper Chambers! The Healing Rain Cloud heals the Ferrous Wroughtnaught by 1,500 HP!

The Ferrous Wroughtnaught tears through eleven of the End*rmites! The Lesser Igneous Wroughtnaught deals 2,500 damage to THE LORDE! Nameless © heals the Lesser Igneous Wroughtnaught by 10,000 HP! Deadeye © shoots dead the final End*rmite! Mecha © repairs the Lesser Igneous Wroughtnaught's armor, removing its negative Armor value!

Aspera shakes his head, a smile creeping up his face.

You should have taken my deal when you had the chance.

Aspera levels his sword, and a quiet, high-pitched noise comes out of it! Suddenly, all three of Ink Sans's Ink Bottles burst, sending the ink within in all directions! Aspera then raises his sword again, and all of the ink begins swirling around Aspera's sword!

Some of the magic stored in my blade is unfathomable in power.
Maybe it's about time I reminded you of that.
Ahem...
"Rorschach."

The ink swirling around Aspera's sword slowly turns a deep black, before being expelled in all directions! It pierces armor, bone, and flesh alike, but it hits the ©s the hardest! Ink Sans takes 10,000 damage and loses all his armor! Bert the Living Shield takes 10,000 damage and loses all his armor! The Healing Rain Cloud is killed! The Ferrous Wroughtnaught is killed! The Lesser Igneous Wroughtnaught takes 10,000 damage! Capital © takes 40,000 damage! Nameless © takes 10 damage! Deadeye © is killed! Mecha © takes 10 damage! Crimtane Shovel You will lose your Nameplate if you fail to counter the attack!

About time I took care of that thing.
Now THE LORDE can do what it came here to do.

Aspera hears the ruckus occuring upstairs!

Hmph. I can't continue splitting my attention like this.
No matter. P03 and the Evil Wizard can handle themselves.

It seems like Aspera is considering returning to the Upper Chambers! Try to make him leave before he causes more destruction!

~~~

Itinerary:
AG: Destroy Aspera!
AG: Befriend the people you encounter in the Uberdungeon!
AG: Aspera's in the Lower Chambers! Lead him back to the Upper Chambers before he causes too much damage!
AG: Find the Sacred Black Weapons before the Upper Circle does!
AG: Defeat THE LORDE!

N: Seek out your personal objectives.
N: Befriend the people you encounter in the Uberdungeon, if you're so inclined.

PG: Protect Aspera!
PG: Befriend or defeat the people you encounter in the Uberdungeon!

ALL: If you go into the Lower Chambers, don't let the creator of the Machine find you!

Battlefield:

Moth Cake Dungeon Atmosphere: The air in the upper chambers is toxic to all things moth. This weather can be changed more easily.


Upper Chambers:

Entities:

Wade [AG]: HP: 15,000/15,000, Healing: 6,000
Captain Churchill [AG]: HP: 50,000/50,000, Armor: 5,000, Main Gun: 10,000 damage, ignores armor, Machine Gun: 15,000 damage, stopped entirely by any amount of armor
Variable Entity [JOE Phoenix Cake OF THE MOTHPIRE - AG]: HP: 41,000/75,000, EXPLOSION TAGS: 16,000, Current Form: John Phoenix's Eyebrows

Cake Guy's Cake: Spawn a Cake entity worth 0.5 Charge.
MOTH PALADIN NOVICE: Generate 8,000 EXPLOSION TAGS. 1,000 Attack. 1,000 Healing.
PizzasMcPizzas Storefront: 30% chance to spawn a Pizza entity worth 1.5 Charge.
John Phoenix's Eyebrows: Sue an entity, inflicting a debuff that reduces one of their stats by 1 Charge and grants that amount of stats to this entity. Can be dispelled with actions. If the entity dies, the boost goes away, but becomes a permanent part of the abilities for this form. No additional abilities (yet).

Toxic Cake [JOE Phoenix Cake OF THE MOTHPIRE - AG]: HP: 1,000/1,000, Deathrattle: Deals 2,000 damage to its killer
CREWMATE MOTH PALADIN [JOE Phoenix Cake OF THE MOTHPIRE - AG]: HP: 55,000/55,000, Regeneration: 5,000, DOES MOTH PALADIN DEEDS
Medium Tank [Core Block - AG]: HP: 20,000/20,000, Attack: 5,000, Regeneration: 2,500
Buggy [Core Block - AG]: HP: 2,000/2,000, Dodge: 90%, Regeneration: 500, Attack: 2,000
Avatar of Zaeqult [Firestorm256 - AG]: HP: 40,000/40,000, Armor: 1,000, Attack: 7,500

Metalgamation [Tom Sawyer - N] HP: 20,000/15,000, Armor: 6,000, Attack: 5,000, Reaction Fire: 2,000

Deca [H - ELITE]: HP: 50,000/50,000, Attack: 15,000 OR Square of Protection [Gives 10,000 Temporary HP to both Deca and Donu], Next Move: Attack
Donu [H - ELITE]: HP: 50,000/50,000, Attack: 10,000 OR Circle of Power [Gives 2,000 Attack to both Deca and Donu], Next Move: Circle of Power

Lower Chambers:

Aspera

[GM]: 20/50 HP, Godmodder
The Machine [N]: Blocking progress! Integrity in this area: 70%

Entities:

Ink Sans [AG-BOSS]: HP: 40,000/50,000, Attack: 20,000, Regeneration: 5,000, Dodge: 75%, Bridge Universes: IIII, Dodge Exhaustion

Ink Barrier: Ink Sans is invincible. Disappears when no Ink Bottles are present.
Ink Exhaustion: Ink Sans only takes actions every other turn. Does not affect the Ink Bottles. Disappears when no Ink Bottles are present.
Bridge Universes: Summon an Alternate Universe Sans with 10,000 HP, 75% Dodge, 5,000 Attack, and Dodge Exhaustion.
Dodge Exhaustion: When an entity with Dodge Exhaustion dodges an attack, it loses 25% Dodge chance. When it is hit successfully, its dodge resets to 75%.
Pain Boon: Give another entity (not another Ink Bottle or any Sans) +5,000 Attack this turn. Multiple boons cannot be given to the same entity in a single turn.
Armor Boon: Give another entity (not another Ink Bottle or any Sans) +2,000 Armor this turn. Multiple boons cannot be given to the same entity in a single turn.
Healing Boon: Heal another entity (not another Ink Bottle or any Sans) by 5,000 HP. Multiple boons cannot be given to the same entity in a single turn.

Bert the Living Shield [Pol and Kirby - AG]: HP: 40,000/50,000

THE LORDE [PG-BOSS]: HP: 273,000/500,000, NO U, Attack: 2,500

NO U: Can attack players. If they fail to counter, their augmentations (including Destiny) are disabled for the next round. If © fails to counter an attack from THE LORDE, his Destiny is permanently disabled as THE LORDE takes his nameplate.
Current AI: Forest Wolf

Lesser Igneous Wroughtnaught [©]: HP: 8,500/20,000, Thorns: 5,000, Attack: 2,500
Capital ©: HP: 101,500/150,000, Summon Nameless ©: IIIIII, summons a Nameless © with 15 HP and 10,000 Action Power
Nameless ©: HP: 5/15, Action Power: 10,000
Mecha ©: HP: 10/20, Action Power: 4,000, gains 1,500 Action Power when at or below 50% HP


Players:

LapisLazuli': Vortex [AG]
Firewing: Just Flask [AG]
Champion Greninjoid: Reese [AG]
Esther: Narrator [AG]
Layn: Layn [AG]
O.R.I.G.I.N.: Decil [AG]
Sylveone46: Cutlass McClaymore [AG]
6FootDeep: Swarm of Zachs [AG]
Zparks: Sblib [N]
Whimsythescholar: The Lady In Violet [N]
Master of Infinity: The Master of the Infinitum [AG]
ChrysalisM: Adaptoid #001 [AG]
little1133: Birdie [AG]
Kitnight: ?
W32Coravint: W32Coravint [AG]
Noctis-X: Noctis [AG]
Dragonwolf73: Niyr [PG]
Endboi [AG]
rush99999: The English Muffin [N]


Upper Chambers:
JOEbob: JOE Phoenix Cake OF THE MOTHPIRE [AG]
King_Fuffy: Olivia Opal [AG]
Robot #207: Core Block [AG]
Spacelover1: Kita [AG]
Genhack: Grimcloak [AG]

Lower Chambers:
Crimtane Shovel: ©
Torix: Firestorm256 [AG]
DragonAegis: Tom Sawyer [N]
Banana-Fish: Pol and Kirby [AG]

Sidequesting:
Razor_Typhoon: Pylog [N]
Krill13: [Name Here] [N] (Currently carrying a capital "I")
Dinfinity: Wafer [N]

Dragonwolf73:
Destiny: Mastery of Tactics
High-Conductivity Skin

+ Your action power is doubled!
--- You must give out two charges each turn, and they must both go to [AG] players!​


Krill13:
Destiny: Spawn Point
Ocular Implants

+ Your actions have a 50% chance to be 3x as effective!
- All of your actions have their power reduced to 0.5x before all other multipliers!
+ Entities with dodging capabilities cannot dodge your actions!
± This augmentation does not affect attacks against Godmodders.​

Monkey Wizard's Staff: +2,000 Action Power.
Octopus King's Crown: You are very confident.

Banana-Fish:
Destiny: Bookkeeper
Oryx's Greatsword: x2 Base Action Power.

Crimtane Shovel:
Destiny: ©
Understanding the Nameplate: Depth

+ Copies you summon have more interesting and varied abilities!​

Understanding the Nameplate: Advanced Capabilities

+ For your action, instead of summoning a new ©, you can transform an existing © into a more powerful form!
- The abilities of the more powerful form are likely to be at least a little different.​


Razor_Typhoon:
Destiny: Fog Missing Piece

Robot #207:
Destiny: Core Control


Spoils of War:
Misery: Polar Star. Owner: None [AG]. A strange gun, with two scratches embedded into it. It looks like it gets stronger if used carefully. Once every 3 turns, it can be used to deal 1,000, 2,500, or 5,000 damage, depending on its current level. The level goes up when PG entities die or the Godmodder takes damage, and it goes down when AG entities die. Level: 1, Cooldown: III
The Teletubbies: Tubby Custard Machine. Owner: Pol and Kirby [AG]. A whimsical machine with two large spires for storing Tubby Custard. Once every 4 turns, it can be used to heal 5,000 HP to any entity. This healing can bring entities over their max HP, if they're not already above their max HP. Additionally, the Tubby Custard Key may be used one time to revive any entity that died the preceding turn, with full HP. THE TUBBY CUSTARD KEY MAY ONLY BE USED ONCE THROUGH THE ENTIRE GAME. Cooldown: IIII. Tubby Custard Key: Available
Fortegreen Crewmate: Emergency Meeting Button. Owner: JOE Phoenix Cake OF THE MOTHPIRE [AG]. A red button that can be used to assemble everyone in the area. Once every 5 turns, it can be used to summon a Crewmate, who the owner will be able to direct to various tasks. Its effectiveness will vary. Cooldown: IIIII
Kabula: Kabula Cannon. Owner: Robot #207 [AG]. A large, somewhat unwieldy cannon that fires three shots at once. Once every 5 turns, it can be used to deal 10,000 damage to three different entities. For the purposes of this Spoil, Crowd entities are counted as a single entity. Cooldown: IIIII
Cyber End*r Dr*gon: Cyber Dr*gon Egg. Owner: Niyr [PG]. Somehow, turning the End*r Dr*gon into a technological terror passed the property on to this egg. The egg appears to have no function, but there is a green button on the back. The longer you look at it, the brighter it gets. You get the feeling you can only press this button once... Green Button: Unavailable
King Dedede (first fight): Abandoned Bandanna. Owner: Olivia Opal [AG]. The lost bandanna of Bandanna Dee, presumably discarded when Bandanna Dee was used to summon Kabula. The Abandoned Bandanna may be given to an entity, granting it an additional 5,000 Attack until it dies, at which point the Abandoned Bandanna will become available again. Status: Available
Shaggy: The Sandwich Of Oblivion. Owner: [Name Here] [N]. A sandwich of unfathomable power, made of the finest ingredients one can find in the thousand universes. This sandwich may be fed to an NPC a total of three times across the entire game, with an indeterminate and plot-linked cooldown. Eating the sandwich will cause a major plot disturbance or critical interference. This will not always work out in the favor of the owner. Status: Available, uses left: 2
The Spamtanic: Pipis. Owner: Firestorm [AG]. A pipis, inert. Once every 4 turns, you can activate the pipis by selecting a target. It will appear on the battlefield with 20,000 HP, and you may use actions to protect it from attacks. The turn after it is summoned, it will detonate, dealing 50,000 damage to its target. If the target dies, the pipis will instead change its target and detonate on the next turn after that. Cooldown: IIII
Overcharged Mob Spawner: Debug Stick. Owner: Pylog [N]. A stick that seems to break the nearby environment. And yet, it seems to have a much worse effect on living things. Once per five turns. you can destroy an entity you own to deal its max HP as damage to another entity. Cooldown: IIIII
Helkite Overlord: Shotgun. Owner: ©. A shotgun made of distressingly black metal and distressingly white wood. It seems to have been passed down through many owners. The initials "DK," "GB∞," and "JQA" are carved into the stock. There is only one bullet inside. When fired, this shotgun will instantly kill any one target of your choice. With the exception of Godmodders and other Adventurers, this can target anything on the battlefield and it will not fail. It may only be used once. You could use it more if you found more ammo. You will not find more ammo. Status: Available

Permanent Upgrades:
Chapter 1: The Great K.A.T.E.

A strange red bucket that contains a weather machine. What does K.A.T.E. stand for? Your guess is as good as mine! The Great K.A.T.E. provides many forms of weather information, explaining environmental effects and attack boosts given by the current area. Weather can be changed by a sufficiently creative action and/or the influences of various entities.
Chapter 2: Crossroads of Destiny. A portion of Shaggy's power, specifically dealing in one's "destiny." At an indeterminate time, the Crossroads of Destiny will appear to a player character, giving them a large number of choices for a permanent augmentation that can shake up how they play the game. (Indeterminate time means I'll offer you a crossroads whenever I think I have enough cool ideas for your character.)
Chapter 3: The Dubious Friendship of a Mirror-Entity. Spending time on the other side of the mirror seems to have made you stronger. The mirror-entity's influence? It seems likely, but you're not sure why. If an attack against a Godmodder is sufficiently creative, it has a chance to deal an additional point of damage.
Destroy The Godmodder: War of a Thousand Universes (CHAPTER 5 - TRIAL PSI) (Always accepting new players) RP (2024)

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